…but a snobby developer that pays attention to the quality of their product can’t be ignored in this day and age of waiting for a Mass Effect title update that probably won’t come.
For those of you that aren’t aware, Criterion pushed out their Bogart update this past Friday (at about 4PM EST). As you’ll see below, they aren’t in the business of letting their game be anything less than a quality experience…
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Xbox 360 Bogart frame rate issue
We’re aware there are some framerate issues with yesterday’s Bogart update on some Xbox 360s.
This relates specifically to the frame rate in streaming zones and does not seem to be an issue on all machines.
Thanks to everyone for all the feeedback on the forums.
We’re doing everything we can to resolve this as quickly as possible and will post further info on a solution as soon as we have it.
By TheTeam@Criterion – Sat, 19 Apr 2008 09:53:06 GMT
Topic: Burnout Paradise News
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Bogart software update Xbox 360 – quick update!
After identifying some frame rate issues with the Xbox 360 Bogart software update over the weekend, we’ve been busy working on a fix. Thanks to everyone in the community, who’s helped us pin this down.
Firstly we’d like to make it clear that the problem only affects some Xbox 360s. PS3 users are completely unaffected.
Our plan is to reverse the patch that went out on Friday and then to get a fixed version out as quickly as humanly possible. We therefore have 2 updates ready to roll:
The 1st update will revert Burnout Paradise back to the game that shipped on the disc.
The 2nd update will be a fixed version of Bogart.
We’re talking to Microsoft to see how quickly they can get these changes out. We expect that as soon as USA wakes up we’ll hear back – obviously we’ll post concrete dates and times here on criteriongames.com as soon as we receive them.
As ever, please keep reporting any issues in our forums so we can monitor Burnout Paradise as our community sees it.
By TheTeam@Criterion – Mon, 21 Apr 2008 15:24:07 GMT
Topic: Burnout Paradise News
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Bogart software update Xbox 360 – latest
Still no concrete dates for our solution to the framerate issue affecting some Xbox 360 players with the recently deployed Bogart update.
West coast USA is now awake, and we’re working closely with Microsoft to see how quickly we can resolve this hard disk streaming issue.
We’re extremely proud that Burnout has always run at a fluid 60 frames per second. Very few games have achieved this level of blistering performance on 360 and PS3.
We feel the speed of the experience demands a lightning fast frame rate, and the glitching in the recent update is unacceptable to us. We’re doing everything we can to resolve this as quickly as possible.
We’ll post again as soon as there is progress to report. We appreciate your patience.
By TheTeam@Criterion – Mon, 21 Apr 2008 18:55:45 GMT
Topic: Burnout Paradise News
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I mean…wow. This is the kind of dedication to quality that should be noted. Khidr and I have rented this to mess with for the next couple of weeks, and it’s these types of proactive problem-handling skills (and great community communication) that make me feel like this is the sort of title I should support.