Try The Bayonetta Demo…I think…

Whoa.

So, not really for the kiddies…keep THAT in mind when you think about downloading/playing it.

There is a basic tutorial mode in the beginning that demonstrates what a badass bitch you are in the game.  After that, they dump you into the most intensely confusing and difficult 3 minutes of gameplay you’ll ever play.  I played it twice and nearly turned the demo off because I was SURE this was not a game for me.

It is totally worth it to play through, though.  The game then pulls that, “Well wasn’t that trippy?!  Now let’s start back at the beginning of our story” sort of bit (albeit with a different narrative trick), and then the actual demo starts.  The demo material that follows is MUCH easier on you, and actually lets you figure out how to apply those tricks from the tutorial in the beginning.  Without spoiling the moments, I actually didn’t want the demo to end, and considering how I almost deleted it from the first “mission”, that’s a pretty amazing feat.

The game is exceptionally weird, with the full Japanese womanizing erotica and absolutely strange mashups of different genre pieces (angels, fairies, and torture devices?  Ooooo…K?), but it was dealt with so confidently (especially when you are introduced to new enemies…weird but clever “journal entries” are presented referencing them) that somehow it all “works”, at least as well as this sort of quirky Japanese actioner can work.

The graphics are pretty nice, ranging from “meh” to “wow, that is actually an enormous hair monster eating a mini-boss”.  Nothing that is advancing the state of the art, but very confidently delivered and it runs smooth as butter even when craziness is at its peak.

It’s definitely something that sticks with you, and not necessarily in a bad way.  In a sea of gaming experiences, that’s saying something.

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